Tower of the Greater Gods
Dragonborn are proud and honorable warriors, believing that they are decendants of the great dragons. Once having a numerous population, the Dragonborn are left with few communities from each tribe. Each tribe is rich with history, but many have left their community homesteads to intergrate into city life, thus leaving their communities small. They are a dying race, trying to make it in a more civilized world. Reluctantly welcomed in most Noble Elven cities, they have not had an easy time adjusting to the growing cities. The Duon and Daneed recognize them as the proud warriors they are and always accept them into their society.
Average Height: 6’2” – 6’8”
Average Weight: 220-320 lb.
Ability Scores: +2 Strength, +2 Charisma, -2 Dex. They are naturally strong and have a presence that commands attention, but they tend to have slower reations than others.
Speed: 30 Feet
Vision: Darkvision, you can see in the dark up to 60 feet
Languages: Common & Draconic
Draconic Presence: You gain a +2 racial bonus on Intimidate and Perception checks
Draconic Heritage: Being a decendant of a great dragon you Resist Energy 5 of your chosen beath weapon.
Dragons Breath: Breath weapon: 5’ line per HD, Damage 1d8 + 1d8 for every 3 levels, can use 1/day, Reflex save (DC 10 + ½ the Dragonborn HD + his/her Con Mod), energy damage type chosen at first lvl and can’t change (acid, cold, electricity, or fire)
Weapon Familiarity: You are proficient with greataxes and falchions and treat any weapon with Dragonborn (orc) in its name as a martial weapon.
All Dragonborn believe that the gods are all dragons, calling them the Dragon Gods. They also believe that Bahumut is their creator, the father of all Dragonborn. Dragonborn get along well with Tieflings because they are both viewed as outsiders in other cities. They share a common respect with Daneed and Duon because they are stong and honorable warriors, and the Dwarven Races recognize this.
There are 3 Tribes of Dragonborn on the world of Auloran. Each is identical except the location of their homes, how they live, and the color of their scales.
Woodlands Dragonborn – Communities located up in the Spiritlands, deep in the forests. Their scales are usually hues of brown and bronze, darkened by the lack of direct sunlight to blend with the surroundings.
Plains Dragonborn – Communities located in The Baroness Reign, usually in the tall grass regions. Their scales are usually hues of green and yellow, to blend with the tall grasses of the plains.
Desert Dragonborn – Communities located over in the Maharajias Realm, just north of the The Banished Lands, by the desert. Their scales are usually hues of light red and orange, colored by the years in the open sun to match the surrounding rock face.